xyter/dist/commands/reputation/modules/repute/index.js
semantic-release-bot 3df4c05c5d chore(release): 1.3.3 [skip ci]
## [1.3.3](https://github.com/ZynerOrg/xyter/compare/v1.3.2...v1.3.3) (2022-12-13)

### Bug Fixes

* add custom semrel git ([c07befe](c07befe678))
2022-12-13 16:58:44 +00:00

105 lines
4.7 KiB
JavaScript

"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const discord_js_1 = require("discord.js");
const getEmbedData_1 = __importDefault(require("../../../../helpers/getEmbedData"));
const logger_1 = __importDefault(require("../../../../middlewares/logger"));
const noSelfReputation_1 = __importDefault(require("./components/noSelfReputation"));
const database_1 = __importDefault(require("../../../../handlers/database"));
const deferReply_1 = __importDefault(require("../../../../handlers/deferReply"));
const cooldown_1 = __importDefault(require("../../../../middlewares/cooldown"));
exports.default = {
builder: (command) => {
return command
.setName("repute")
.setDescription("Repute an account")
.addUserOption((option) => option
.setName("account")
.setDescription("The account you repute")
.setRequired(true))
.addStringOption((option) => option
.setName("type")
.setDescription("Type of reputation")
.setRequired(true)
.addChoices({ name: "Positive", value: "positive" }, {
name: "Negative",
value: "negative",
}));
},
execute: (interaction) => __awaiter(void 0, void 0, void 0, function* () {
yield (0, deferReply_1.default)(interaction, true);
const { options, user, guild, commandId } = interaction;
const { successColor, footerText, footerIcon } = yield (0, getEmbedData_1.default)(guild);
const optionAccount = options === null || options === void 0 ? void 0 : options.getUser("account");
const optionType = options === null || options === void 0 ? void 0 : options.getString("type");
if (!guild)
throw new Error("Server unavailable");
if (!optionAccount)
throw new Error("User unavailable");
// Pre-checks
(0, noSelfReputation_1.default)(optionAccount, user);
// Check if user is on cooldown otherwise create one
yield (0, cooldown_1.default)(guild, user, commandId, parseInt(process.env.REPUTATION_TIMEOUT));
switch (optionType) {
case "positive": {
const createUser = yield database_1.default.user.upsert({
where: {
id: optionAccount.id,
},
update: {
reputationsEarned: {
increment: 1,
},
},
create: {
id: optionAccount.id,
reputationsEarned: 1,
},
});
logger_1.default.silly(createUser);
break;
}
case "negative": {
const createUser = yield database_1.default.user.upsert({
where: {
id: optionAccount.id,
},
update: {
reputationsEarned: {
decrement: 1,
},
},
create: {
id: optionAccount.id,
reputationsEarned: -1,
},
});
logger_1.default.silly(createUser);
break;
}
default: {
throw new Error("Invalid reputation type");
}
}
const interactionEmbed = new discord_js_1.EmbedBuilder()
.setTitle(`:loudspeaker:︱Reputing ${optionAccount.username}`)
.setDescription(`You have given a ${optionType} repute to ${optionAccount}!`)
.setTimestamp()
.setColor(successColor)
.setFooter({ text: footerText, iconURL: footerIcon });
yield interaction.editReply({
embeds: [interactionEmbed],
});
}),
};