"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.execute = exports.options = void 0; const database_1 = __importDefault(require("../../handlers/database")); const updatePresence_1 = __importDefault(require("../../handlers/updatePresence")); const logger_1 = __importDefault(require("../../middlewares/logger")); exports.options = { type: "on", }; // Execute the function const execute = (guild) => __awaiter(void 0, void 0, void 0, function* () { const { client } = guild; (0, updatePresence_1.default)(client); // Delete guildMember objects const deleteGuildMembers = database_1.default.guildMember.deleteMany({ where: { guildId: guild.id, }, }); // Delete guild object const deleteGuild = database_1.default.guild.deleteMany({ where: { id: guild.id, }, }); // The transaction runs synchronously so deleteUsers must run last. yield database_1.default.$transaction([deleteGuildMembers, deleteGuild]); logger_1.default.silly(deleteGuildMembers); logger_1.default.silly(deleteGuild); }); exports.execute = execute;