"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.execute = exports.builder = void 0; const discord_js_1 = require("discord.js"); const database_1 = __importDefault(require("../../../../handlers/database")); const deferReply_1 = __importDefault(require("../../../../handlers/deferReply")); const baseEmbeds_1 = require("../../../../helpers/baseEmbeds"); // 1. Create builder function. const builder = (command) => { return command .setName("view") .setDescription(`View a guild counter`) .addChannelOption((option) => option .setName("channel") .setDescription(`The channel that contains the counter you want to view`) .setRequired(true) .addChannelTypes(discord_js_1.ChannelType.GuildText)); }; exports.builder = builder; // 2. Create execute function. const execute = (interaction) => __awaiter(void 0, void 0, void 0, function* () { // 1. Defer reply as permanent. yield (0, deferReply_1.default)(interaction, false); // 2. Destructure interaction object const { options, guild } = interaction; if (!guild) throw new Error(`Guild not found`); if (!options) throw new Error(`Options not found`); // 3. Get options const discordChannel = options.getChannel("channel"); if (!discordChannel) throw new Error(`Channel not found`); // 4. Create base embeds. const EmbedSuccess = yield (0, baseEmbeds_1.success)(guild, "[:1234:] View"); // 5. Get counter from database. const channelCounter = yield database_1.default.guildCounter.findUnique({ where: { guildId_channelId: { guildId: guild.id, channelId: discordChannel.id, }, }, }); if (!channelCounter) throw new Error("No counter found for channel"); // 6. Send embed. yield interaction.editReply({ embeds: [ EmbedSuccess.setDescription(`Viewing counter for channel ${discordChannel}: ${channelCounter.count}!`), ], }); }); exports.execute = execute;