"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const discord_js_1 = require("discord.js"); const database_1 = __importDefault(require("../../../../handlers/database")); const deferReply_1 = __importDefault(require("../../../../handlers/deferReply")); const checkPermission_1 = __importDefault(require("../../../../helpers/checkPermission")); const getEmbedData_1 = __importDefault(require("../../../../helpers/getEmbedData")); const logger_1 = __importDefault(require("../../../../middlewares/logger")); exports.default = { builder: (command) => { return command .setName("welcome") .setDescription("Welcome") .addBooleanOption((option) => option .setName("status") .setDescription("Should welcome be enabled?") .setRequired(true)) .addChannelOption((option) => option .setName("join-channel") .setDescription("Channel for join messages.") .addChannelTypes(discord_js_1.ChannelType.GuildText) .setRequired(true)) .addChannelOption((option) => option .setName("leave-channel") .setDescription("Channel for leave messages.") .addChannelTypes(discord_js_1.ChannelType.GuildText) .setRequired(true)) .addStringOption((option) => option .setName("leave-message") .setDescription("Message for leave messages.") .setRequired(true)) .addStringOption((option) => option .setName("join-message") .setDescription("Message for join messages.") .setRequired(true)); }, execute: (interaction) => __awaiter(void 0, void 0, void 0, function* () { yield (0, deferReply_1.default)(interaction, true); (0, checkPermission_1.default)(interaction, discord_js_1.PermissionsBitField.Flags.ManageGuild); const { successColor, footerText, footerIcon } = yield (0, getEmbedData_1.default)(interaction.guild); const { options, guild } = interaction; const status = options === null || options === void 0 ? void 0 : options.getBoolean("status"); const joinChannel = options === null || options === void 0 ? void 0 : options.getChannel("join-channel"); const leaveChannel = options === null || options === void 0 ? void 0 : options.getChannel("leave-channel"); const joinChannelMessage = options === null || options === void 0 ? void 0 : options.getString("join-message"); const leaveChannelMessage = options === null || options === void 0 ? void 0 : options.getString("leave-message"); if (!guild) throw new Error("Guild not found"); if (status === null) throw new Error("Status not specified"); if (!joinChannel) throw new Error("Join channel not specified"); if (!joinChannelMessage) throw new Error("Join channel message not specified"); if (!leaveChannel) throw new Error("Leave channel not specified"); if (!leaveChannelMessage) throw new Error("Leave channel message not specified"); const createGuild = yield database_1.default.guild.upsert({ where: { id: guild.id, }, update: { welcomeEnabled: status, welcomeJoinChannelId: joinChannel.id, welcomeJoinChannelMessage: joinChannelMessage, welcomeLeaveChannelId: leaveChannel.id, welcomeLeaveChannelMessage: leaveChannelMessage, }, create: { id: guild.id, welcomeEnabled: status, welcomeJoinChannelId: joinChannel.id, welcomeJoinChannelMessage: joinChannelMessage, welcomeLeaveChannelId: leaveChannel.id, welcomeLeaveChannelMessage: leaveChannelMessage, }, }); logger_1.default.silly(createGuild); const interactionEmbedDisabled = new discord_js_1.EmbedBuilder() .setTitle("[:tools:] Welcome") .setDescription("This module is currently disabled, please enable it to continue.") .setColor(successColor) .setTimestamp() .setFooter({ iconURL: footerIcon, text: footerText, }); if (!createGuild.welcomeEnabled) { return interaction === null || interaction === void 0 ? void 0 : interaction.editReply({ embeds: [interactionEmbedDisabled], }); } const interactionEmbed = new discord_js_1.EmbedBuilder() .setTitle("[:tools:] Welcome") .setDescription(`The following configuration will be used. [👋] **Welcome** ㅤ**Channel**: <#${createGuild.welcomeJoinChannelId}> ㅤ**Message**: ${createGuild.welcomeJoinChannelMessage} [🚪] **Leave** ㅤ**Channel**: <#${createGuild.welcomeLeaveChannelId}> ㅤ**Message**: ${createGuild.welcomeLeaveChannelMessage}`) .setColor(successColor) .setTimestamp() .setFooter({ iconURL: footerIcon, text: footerText, }); yield (interaction === null || interaction === void 0 ? void 0 : interaction.editReply({ embeds: [interactionEmbed], })); return true; }), };