"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const discord_js_1 = require("discord.js"); const database_1 = __importDefault(require("../../../../handlers/database")); const deferReply_1 = __importDefault(require("../../../../handlers/deferReply")); const checkPermission_1 = __importDefault(require("../../../../helpers/checkPermission")); const getEmbedData_1 = __importDefault(require("../../../../helpers/getEmbedData")); const logger_1 = __importDefault(require("../../../../middlewares/logger")); exports.default = { builder: (command) => { return command .setName("points") .setDescription("Points") .addBooleanOption((option) => option .setName("status") .setDescription("Should credits be enabled?") .setRequired(true)) .addNumberOption((option) => option .setName("rate") .setDescription("Amount of credits per message.") .setRequired(true)) .addNumberOption((option) => option .setName("minimum-length") .setDescription("Minimum length of message to earn credits.") .setRequired(true)) .addNumberOption((option) => option .setName("timeout") .setDescription("Timeout between earning credits (milliseconds).") .setRequired(true)); }, execute: (interaction) => __awaiter(void 0, void 0, void 0, function* () { yield (0, deferReply_1.default)(interaction, true); (0, checkPermission_1.default)(interaction, discord_js_1.PermissionsBitField.Flags.ManageGuild); const { successColor, footerText, footerIcon } = yield (0, getEmbedData_1.default)(interaction.guild); const { options, guild } = interaction; const status = options === null || options === void 0 ? void 0 : options.getBoolean("status"); const rate = options === null || options === void 0 ? void 0 : options.getNumber("rate"); const timeout = options === null || options === void 0 ? void 0 : options.getNumber("timeout"); const minimumLength = options === null || options === void 0 ? void 0 : options.getNumber("minimum-length"); if (!guild) throw new Error("Guild is required"); if (status === null) throw new Error("Status must be specified"); if (!rate) throw new Error("Rate must be specified"); if (!timeout) throw new Error("Timeout must be specified"); if (!minimumLength) throw new Error("Minimum length must be specified"); const createGuild = yield database_1.default.guild.upsert({ where: { id: guild.id, }, update: { pointsEnabled: status, pointsRate: rate, pointsTimeout: timeout, pointsMinimumLength: minimumLength, }, create: { id: guild.id, pointsEnabled: status, pointsRate: rate, pointsTimeout: timeout, pointsMinimumLength: minimumLength, }, }); logger_1.default.silly(createGuild); const interactionEmbed = new discord_js_1.EmbedBuilder() .setTitle("[:tools:] Points") .setDescription("Points settings updated") .setColor(successColor) .addFields({ name: "🤖 Status", value: `${createGuild.pointsEnabled}`, inline: true, }, { name: "📈 Rate", value: `${createGuild.pointsRate}`, inline: true, }, { name: "🔨 Minimum Length", value: `${createGuild.pointsMinimumLength}`, inline: true, }, { name: "⏰ Timeout", value: `${createGuild.pointsTimeout}`, inline: true, }) .setTimestamp() .setFooter({ iconURL: footerIcon, text: footerText, }); yield (interaction === null || interaction === void 0 ? void 0 : interaction.editReply({ embeds: [interactionEmbed], })); return; }), };