🎨 reuse discord client when deploy commands
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1 changed files with 6 additions and 20 deletions
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@ -1,9 +1,7 @@
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import logger from "../../middlewares/logger";
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import { Client } from "discord.js";
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import { REST } from "@discordjs/rest";
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import { Routes } from "discord-api-types/v9";
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import { RESTPostAPIApplicationCommandsJSONBody } from "discord-api-types/v10";
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import { RESTPostAPIApplicationCommandsJSONBody } from "discord-api-types/v10";
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import { Client } from "discord.js";
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import { ICommand } from "../../interfaces/Command";
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import { ICommand } from "../../interfaces/Command";
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import logger from "../../middlewares/logger";
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export default async (client: Client) => {
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export default async (client: Client) => {
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const commandList: Array<RESTPostAPIApplicationCommandsJSONBody> = [];
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const commandList: Array<RESTPostAPIApplicationCommandsJSONBody> = [];
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@ -28,12 +26,8 @@ export default async (client: Client) => {
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throw new Error(`Could not gather command list: ${error}`);
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throw new Error(`Could not gather command list: ${error}`);
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});
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});
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const rest = new REST({ version: "9" }).setToken(process.env.DISCORD_TOKEN);
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await client.application?.commands
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.set(commandList, process.env.DISCORD_GUILD_ID)
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await rest
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.put(Routes.applicationCommands(process.env.DISCORD_CLIENT_ID), {
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body: commandList,
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})
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.then(async () => {
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.then(async () => {
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logger.info(`Finished updating command list.`);
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logger.info(`Finished updating command list.`);
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})
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})
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@ -42,16 +36,8 @@ export default async (client: Client) => {
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});
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});
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if (process.env.NODE_ENV !== "production") {
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if (process.env.NODE_ENV !== "production") {
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await rest
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await client.application?.commands
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.put(
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.set(commandList)
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Routes.applicationGuildCommands(
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process.env.DISCORD_CLIENT_ID,
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process.env.DISCORD_GUILD_ID
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),
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{
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body: commandList,
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}
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)
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.then(async () => logger.info(`Finished updating guild command list.`))
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.then(async () => logger.info(`Finished updating guild command list.`))
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.catch(async (error) => {
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.catch(async (error) => {
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logger.error(`${error}`);
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logger.error(`${error}`);
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