Merge pull request #447 from VermiumSifell/dev

More code smell fixing
This commit is contained in:
Axel Olausson Holtenäs 2022-10-21 20:27:34 +02:00 committed by GitHub
commit 7ad3f34d8c
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GPG key ID: 4AEE18F83AFDEB23
14 changed files with 37 additions and 33 deletions

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@ -8,10 +8,11 @@ export const options: IEventOptions = {
type: "on",
};
// Execute the function
export const execute = async (guild: Guild) => {
const { client } = guild;
await updatePresence(client);
updatePresence(client);
// Create guildMember object
const createGuildMember = await prisma.guildMember.upsert({

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@ -9,10 +9,11 @@ export const options: IEventOptions = {
type: "on",
};
// Execute the function
export const execute = async (guild: Guild) => {
const { client } = guild;
await updatePresence(client);
updatePresence(client);
// Delete guildMember objects
const deleteGuildMembers = prisma.guildMember.deleteMany({

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@ -11,6 +11,7 @@ export const options: IEventOptions = {
type: "on",
};
// Execute the function
export const execute = async (member: GuildMember) => {
const { client, user, guild } = member;
@ -20,7 +21,7 @@ export const execute = async (member: GuildMember) => {
await audits.execute(member);
await joinMessage.execute(member);
await updatePresence(client);
updatePresence(client);
// Create guildMember object
const createGuildMember = await prisma.guildMember.upsert({

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@ -11,6 +11,7 @@ export const options: IEventOptions = {
type: "on",
};
// Execute the function
export const execute = async (member: GuildMember) => {
const { client, user, guild } = member;
@ -20,7 +21,7 @@ export const execute = async (member: GuildMember) => {
await audits.execute(member);
await leaveMessage.execute(member);
await updatePresence(client);
updatePresence(client);
// Delete guildMember object
const deleteGuildMember = await prisma.guildMember.deleteMany({

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@ -11,10 +11,11 @@ export const options: IEventOptions = {
type: "once",
};
// Execute the event
export const execute = async (client: Client) => {
logger.info("Discord's API client is ready!");
await updatePresence(client);
updatePresence(client);
await devMode(client);
await deployCommands(client);
};

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@ -4,6 +4,7 @@ import addSeconds from "../../helpers/addSeconds";
import logger from "../../middlewares/logger";
import prisma from "../database";
// Command cooldown
export const command = async (i: CommandInteraction, cooldown: number) => {
const { guild, user, commandId } = i;
@ -25,7 +26,7 @@ export const command = async (i: CommandInteraction, cooldown: number) => {
// If user is not on timeout
if (hasTimeout) {
const { userId, timeoutId, createdAt } = hasTimeout;
const overDue = (await addSeconds(cooldown, createdAt)) < new Date();
const overDue = addSeconds(cooldown, createdAt) < new Date();
if (!overDue) {
const diff = Math.round(
@ -94,6 +95,7 @@ export const command = async (i: CommandInteraction, cooldown: number) => {
logger.silly(createCooldown);
};
// Button cooldown
export const button = async (i: ButtonInteraction, cooldown: number) => {
const { guild, user, customId } = i;
@ -115,7 +117,7 @@ export const button = async (i: ButtonInteraction, cooldown: number) => {
// If user is not on timeout
if (hasTimeout) {
const { userId, timeoutId, createdAt } = hasTimeout;
const overDue = (await addSeconds(cooldown, createdAt)) < new Date();
const overDue = addSeconds(cooldown, createdAt) < new Date();
if (!overDue) {
const diff = Math.round(
@ -184,6 +186,7 @@ export const button = async (i: ButtonInteraction, cooldown: number) => {
logger.silly(createCooldown);
};
// Message cooldown
export const message = async (msg: Message, cooldown: number, id: string) => {
const { guild, member } = msg;
@ -206,7 +209,7 @@ export const message = async (msg: Message, cooldown: number, id: string) => {
// If user is not on timeout
if (hasTimeout) {
const { userId, timeoutId, createdAt } = hasTimeout;
const overDue = (await addSeconds(cooldown, createdAt)) < new Date();
const overDue = addSeconds(cooldown, createdAt) < new Date();
if (!overDue) {
const diff = Math.round(

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@ -13,34 +13,28 @@ export default async (client: Client) => {
logger.info("Gathering command list");
await Promise.all(
client.commands.map(async (commandData: ICommand) => {
client.commands.map((commandData: ICommand) => {
commandList.push(commandData.builder.toJSON());
logger.verbose(`${commandData.builder.name} pushed to list`);
})
)
.then(async () => {
.then(() => {
logger.info(`Finished gathering command list.`);
})
.catch(async (error) => {
.catch((error) => {
throw new Error(`Could not gather command list: ${error}`);
});
await client.application?.commands
.set(commandList, process.env.DISCORD_GUILD_ID)
.then(async () => {
.then(() => {
logger.info(`Finished updating command list.`);
})
.catch(async (error) => {
logger.error(`${error}`);
});
if (process.env.NODE_ENV !== "production") {
await client.application?.commands
.set(commandList)
.then(async () => logger.info(`Finished updating guild command list.`))
.catch(async (error) => {
logger.error(`${error}`);
});
.then(() => logger.info(`Finished updating guild command list.`));
}
};

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@ -3,9 +3,9 @@ import logger from "../../middlewares/logger";
export default async (client: Client) => {
if (process.env.NODE_ENV !== "production") {
return client?.application?.commands
await client?.application?.commands
?.set([], process.env.DISCORD_GUILD_ID)
.then(async () => {
.then(() => {
return logger.verbose(`Development mode is disabled.`);
});
}

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@ -3,7 +3,7 @@ import { ActivityType, Client } from "discord.js";
import logger from "../../middlewares/logger";
// Function
export default async (client: Client) => {
export default (client: Client) => {
if (!client?.user) throw new Error("Client's user is undefined.");
const { guilds } = client;

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@ -1,4 +1,4 @@
export default async (seconds: number, date: Date) => {
export default (seconds: number, date: Date) => {
date.setSeconds(date.getSeconds() + seconds);
return date;
};

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@ -2,5 +2,6 @@ import fs from "fs";
const fsPromises = fs.promises;
export default async (path: string) => {
return fsPromises.readdir(path);
const result = await fsPromises.readdir(path);
return result;
};

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@ -1,8 +1,8 @@
import { Client, Collection, GatewayIntentBits } from "discord.js"; // discord.js
import "dotenv/config";
import * as command from "./handlers/command";
import * as event from "./handlers/event";
import * as schedule from "./handlers/schedule";
import { register as commandRegister } from "./handlers/command";
import { register as eventRegister } from "./handlers/event";
import { start as scheduleStart } from "./handlers/schedule";
// Main process that starts all other sub processes
const main = async () => {
@ -19,9 +19,9 @@ const main = async () => {
// Create command collection
client.commands = new Collection();
await schedule.start(client);
await event.register(client);
await command.register(client);
await scheduleStart(client);
await eventRegister(client);
await commandRegister(client);
// Authorize with Discord's API
await client.login(process.env.DISCORD_TOKEN);

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@ -1,12 +1,13 @@
// Dependencies
import { Client } from "discord.js";
import * as roles from "./modules/roles";
import { execute as RolesExecute } from "./modules/roles";
export const options = {
schedule: "*/5 * * * *", // https://crontab.guru/
};
// Execute the function
export const execute = async (client: Client) => {
await roles.execute(client);
await RolesExecute(client);
};

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@ -16,7 +16,7 @@ export const execute = async () => {
for await (const timeout of getCooldown) {
const { guildId, userId, timeoutId, cooldown, createdAt } = timeout;
const overDue = (await addSeconds(cooldown, createdAt)) < new Date();
const overDue = addSeconds(cooldown, createdAt) < new Date();
if (overDue) {
logger.info(timeout);