refactor: 🧑‍💻 refactor config audits

Refactored and improved UX for the /config audits command
This commit is contained in:
Axel Olausson Holtenäs 2022-12-20 09:10:47 +01:00
parent ad67954772
commit 61eaf84dc7

View file

@ -1,30 +1,27 @@
import {
channelMention,
ChannelType,
ChatInputCommandInteraction,
EmbedBuilder,
PermissionsBitField,
SlashCommandSubcommandBuilder,
} from "discord.js";
import prisma from "../../../../handlers/database";
import deferReply from "../../../../handlers/deferReply";
import { success as embedSuccess } from "../../../../helpers/baseEmbeds";
import checkPermission from "../../../../helpers/checkPermission";
import getEmbedConfig from "../../../../helpers/getEmbedData";
import logger from "../../../../middlewares/logger";
export const builder = (command: SlashCommandSubcommandBuilder) => {
return command
.setName("audits")
.setDescription("Audits")
.setDescription("Configure audits module")
.addBooleanOption((option) =>
option
.setName("status")
.setDescription("Should audits be enabled?")
.setRequired(true)
option.setName("status").setDescription("Module status").setRequired(true)
)
.addChannelOption((option) =>
option
.setName("channel")
.setDescription("Channel for audit messages.")
.setDescription("Log channel")
.addChannelTypes(ChannelType.GuildText)
.setRequired(true)
);
@ -36,15 +33,14 @@ export const execute = async (interaction: ChatInputCommandInteraction) => {
checkPermission(interaction, PermissionsBitField.Flags.ManageGuild);
const { guild, options } = interaction;
const { successColor, footerText, footerIcon } = await getEmbedConfig(guild);
if (!guild) throw new Error("Guild unavailable");
const status = options.getBoolean("status");
const channel = options.getChannel("channel");
if (status === null) throw new Error("Status must be set");
if (!channel) throw new Error("Channel unavailable");
if (!guild) throw new Error("Guild not found.");
if (!channel) throw new Error("Channel not found.");
if (status === null) throw new Error("Status not found.");
const createGuild = await prisma.guildConfigAudits.upsert({
const upsertGuildConfigAudits = await prisma.guildConfigAudits.upsert({
where: {
id: guild.id,
},
@ -59,34 +55,28 @@ export const execute = async (interaction: ChatInputCommandInteraction) => {
},
});
logger.silly(createGuild);
logger.silly(upsertGuildConfigAudits);
const embedSuccess = new EmbedBuilder()
.setTitle("[:hammer:] Audits")
.setDescription("Guild configuration updated successfully.")
.setColor(successColor)
.addFields(
{
name: "🤖 Status",
value: `${
createGuild.status ? ":white_check_mark: Enabled" : ":x: Disabled"
}`,
inline: true,
},
{
name: "🌊 Channel",
value: `<#${createGuild.channelId}>`,
inline: true,
}
)
.setTimestamp()
.setFooter({
iconURL: footerIcon,
text: footerText,
});
const successEmbed = await embedSuccess(
guild,
":gear:︱Configuration of Audits"
);
successEmbed.setDescription("Configuration updated successfully!").addFields(
{
name: "Status",
value: `${upsertGuildConfigAudits.status ? "Enabled" : "Disabled"}`,
inline: true,
},
{
name: "Channel",
value: `${channelMention(upsertGuildConfigAudits.channelId)}`,
inline: true,
}
);
await interaction.editReply({
embeds: [embedSuccess],
embeds: [successEmbed],
});
return;
};