fix: 🐛 fix cooldown twice action
I think this has solved the problem
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1 changed files with 13 additions and 17 deletions
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@ -1,4 +1,4 @@
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import { add, formatDuration, intervalToDuration, isPast } from "date-fns";
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import { add, formatDuration, intervalToDuration } from "date-fns";
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import { Guild, User } from "discord.js";
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import { Guild, User } from "discord.js";
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import prisma from "../../handlers/database";
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import prisma from "../../handlers/database";
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import logger from "../logger";
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import logger from "../logger";
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@ -33,18 +33,6 @@ export default async (
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})
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})
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);
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);
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if (isPast(dueDate)) {
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return await prisma.cooldown.delete({
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where: {
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guildId_userId_timeoutId: {
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guildId: guild.id,
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userId: user.id,
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timeoutId: id,
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},
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},
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});
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}
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if (silent) {
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if (silent) {
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return logger.verbose(
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return logger.verbose(
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`User ${userId} is on cooldown for ${timeoutId}, it ends in ${duration}.`
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`User ${userId} is on cooldown for ${timeoutId}, it ends in ${duration}.`
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@ -56,7 +44,7 @@ export default async (
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);
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);
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}
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}
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const createCooldown = await prisma.cooldown.upsert({
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await prisma.cooldown.upsert({
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where: {
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where: {
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guildId_userId_timeoutId: {
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guildId_userId_timeoutId: {
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userId: user.id,
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userId: user.id,
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@ -91,7 +79,15 @@ export default async (
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},
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},
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});
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});
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logger.silly(createCooldown);
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setTimeout(async () => {
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await prisma.cooldown.delete({
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return createCooldown;
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where: {
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guildId_userId_timeoutId: {
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guildId: guild.id,
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userId: user.id,
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timeoutId: id,
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},
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},
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});
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}, cooldown * 1000);
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};
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};
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